![]() ![]() ![]() Delete cache before adding or removing any mods/cc.ĬasPartCache.package compositorCache.package scriptCache.package simCompositorCache.package socialCache.packageģ. \Documents\Electronic Arts\The Sims 3\ModsĢ. Save the mods folder to desktop and then remove all mods/cc from within your Sims 3 folder. This method works for both mods and custom content.ġ. ![]() Try the 50/50 method of finding which one or ones that are causing issues. If you're mods aren't showing up in-game this may mean they aren't installed correctly, outdated or incompatible. Here are a couple of links to help with Unzipping a file: Sims 3 - How-To: Fix Problems with Mods/CC Zipped Resorce.cfg file comes from this post linked below.Ĭreating a Mods Folder/Installing Mods Step by Step Guide C:\Users\\Documents\Electronic Arts\The Sims 3\Mods Right-click on the Resourse.cfg file and select Copy then Paste it into the Mods folder. Right-click and select open on the folder it creates. If you really want a standalone Resource.cfg file, we still offer one at NRaas but it's just that we've moved to our new site since this thread was active years ago.Unzip the file by double-clicking it. The downloadable Framework from here contains everything you need, the procedure is to download it someplace else, unzip, and place the Mods folder with its contents into your TS3 user game folder in Documents. Repairing the game and generating a new TS3 user game folder aren't going to do this, actually the latter would undo it all since the newly spawned game folder would not be accounting for mods. The game does not come with a Mods folder, the player needs to add in the Framework (three folders nested correctly plus the required Resource.cfg file in the correct place). The Resource.cfg file that was being discussed here is part of what is needed to run mods and other kinds of package file based content in TS3. ![]()
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